/*
 *  $Id: EndPhase.cs 1217 2010-11-27 10:48:54Z thenn.erannor $
 *	This file is a part of Ragima CCG.
 *	(C) 2008-2010 Ragima development group.
 *
 *	Licensed under the terms of the GNU GPL License version 2.
 *
 */

using Nereal.Serialization;

namespace Ragima.Events {
    [TypeId("endphase")]
    public class EndPhase : GameEvent {
        protected override void ExecuteInner(Game scene) {
            scene.EndPhase();
        }
    }
}
